Coughing, Pneumonia, Sneezing, Haemoptysis.Allow all mutations, except very lethal symptoms and Immune Suppression (it increases mutation).Most common failure: New Zealand, Argentina, Greenland, Iceland, "Awareness Day" My record: Best 74578, and 3 three-biohazzard-mega-brutal among 10 MB attempts. This strategy was tested on the mobile version. When everyone is infected,you could devolve all unneeded traits to get some extra points,otherwise work your way to the most lethal symptoms and kill everyone.Ĭongrats,you have won the game.Note:for the next few points i will not be providing cost suggestions because this is where the game starts being hard to control Warning:always leave some points as backup in case you need to use Genetic Reshuffle, Genetic Hardening or Hardened Reshuffle. Do not worry about symptoms, let them mutate by themselves and only watch out for extremely lethal symptoms and devolve them.This will be your main priority.Don't forget to get Pneumonic Plague and Septicemic Plague if you have extra points. At this point put whatever remaining points into Genetic Hardening and Genetic Reshuffle.Get Drug Resistance 2, Heat Resistance 2 and Cold Resistance 2.Get Extreme Zoonosis, Drug Resistance 1, Heat Resistance 1 and Cold Resistance 1.Metabolic Jump will make this game much easier because of the high costs needed in the early stages of the game.Allow all mutations but watch out for those that are extremely lethal if they mutate before you infect everyone.In this case,remember to devolve them first.Remember to be careful as this plague can get out of control with it mutations.This type of plague starts with quite severe symptoms at the beginning of the game,so it is easily discovered.As such,the players must increase infectivity rapidly to get the upper hand.Extremophile(anything is fine for the environment gene, but extremophile is recommended).